About Me
Did competitive programming for 3 years, got very interested in Computer Graphics, Machine Learning, AR/VR.
Career:
Funexpected where I was an Intern Godot Developer. I actually programmed most of the ninja-minigame in their Funexpected Math app! I was 16 at the time.
2 years at 3D Smile part-time as a Machine Learning Engineer, working on an internal pipeline for teeth detection and segmentation – lots of R&D and some work on the internal ML infrastructure.
2 years at Clostra as a full-time Machine Learning Engineer, working on various 3D Vision methods: depth estimation, NeRFs, 3D GANs, etc. . Most importantly, learned to stay on top of state-of-the-art research and constantly implement&test new stuff, and work with researchers’ code.
Worked for 4 months Gracia AI as an ML Research Engineer, improving the quality and efficiency of the photorealistic 3D captures.
Currently working at Medida AI, making the work of national USA window manufacturers way easier with Computer Vision! (will share more on that later).
Here is my complete up-to-date resume: resume.pdf